Carnegie Mellon SoA ‘22 Pre-College

Instructor: Tommy Yang, Coordinator: Heather Bizon

Virtual Reality Exhibition

How do you engage the body as a pedagogy to teach Pre-College students about architecture, social justice, the environment, and storytelling? Through a 6-week summer intensive, the pre-college studio introduces students with a series of radical tools for spatial development driving an architecture that starts from the body. Layering with techniques borrowed from animation and composition, the students tap into the power of narratives as a way of telling new futures in architecture and urban design.

Pattern Translations by Catherine Chen

Technical Skills Taught: Preliminary Architectural Toolsets including (drafting, analog modeling, Rhino), Adobe After Effects, Composition and Animation

Pattern Abstractions “Rigide, Collide, ETC” by Eugene Kim

Pattern Abstractions “Invade, Trap, ETC” by Jonathan Hong